Home Rules - The Jesse Clause

The Jesse Clause
Named after the man who’s absence causes TPKs, the rules on player absences.

  • In the event that all players can make the game, a session the Main Campaign will be played.
  • In the event that one or two players cannot make it, a session of the Tales of the Homeguard will be played.
  • The DM will cancel the game if more than 2 players cannot make it.
  • The ever present threat of the DM not making it. It haunts us all.

The Jesse Clause – Gatecrashers
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Home Rules - The Jesse Clause

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